新增 Additions:
Added in new Extractor Icons to differentiate between Extractor statuses.
增加了新的採集器图示以区分不同的採集器状态。感谢(冰结状态... 指出Extractor 指採集器
Added in Mod Slot icons to differentiate Stance and Aura slots.
新增Mod 插槽图示以区分"姿势"跟"光环"(或称神器) 的插槽。
更变 Changes:
Improved game performance on the Liset when choosing to skip the Prologue.
改进当选择跳过序幕时,于船上的游戏效能表现。
Improved the tracking of Key Missions removal/ownership to ensure that the Key is correctly removed from the proper owner.
改善了使用钥匙的任务(Void, OD)的钥匙对房主的追蹤能力,以确保钥匙会正确地由房主消耗。
Solar Map input will now be ignored when hovering over the Chat window - this should prevent unwanted ‘click throughs’ to UI elements. Solar Map input will no longer be registered while the Invite screen is up as well.
当星际航道地图漂浮于聊天视窗上时,其输入现在将会被无视 - 这应可以防止穿过 UI 而造成 "并非所想"的误点。星际航道地图的输入于邀请画面显示时将不会被登记。
Improved the behaviours of friendly Tenno Specter defenders in Dark Sector battles.
改善了于DS公会战中,友方Tenno 魅影于防守方时的行为。
Added in a small glow behind icons on planets to help improve legibility.
于各个星球上,在图示下方增加了一些细小的波浪效果以增加易读性。
Kubrow abilities now give XP when used.
库狛现在使用技能时会得到经验值。
Kubrow Mod ‘Hunt’ now scales with damage Mods, but has had it's base damage reduced to compensate.
库狛的一张Mod 'Hunt' 现在会受伤害mod 影响,但基本伤害会被减少以补偿及平衡。
Kubrows no longer die after the player has died, and will instead remain in combat.
当玩家死去时,库狛不再跟着一起死去,而会继续战斗。
Arc Traps will no longer spawn in Infested Missions.
电弧陷阱将不会在感染者任务中出现。
Increased the minimum level for Fire and Ice layers to have a chance to spawn to missions with enemy levels of 6 or higher.
在一些敌人等级达到6或以上的任务中,提高了冰及火环境图层的下限等级,以令它们可以于任务中更常出现。
Tweaked the Kubrow bleedout animation.
调整库狛在倒下流血时的动画。
Lephantis and Alad V have received some balancing: the Single player and Coop max levels have been lowered. The damage from Lephantis' Explosive Projectiles and Zanuka's missiles have been reduced.
Lephantis (ODA的王) 以及Alad V 在强度上进行了调整及平衡:他们的最高等级在单人游戏跟多人游戏模式都被降低。Lephantis 的爆炸性投射物以及Zanuka 小白的导弹的伤害都被降低。
Feral Kubrow have had their armor and their charge attack damage reduced.
野生库狛现在有了他们的謢甲,而他们的冲刺攻击伤害被降低。怎幺看也像是有人被一击撞挂。
The Survival and Camera Alarm sound effect will no longer loop.
Improved the Kubrow follow behaviour which should alleviate most of the“circling” issue.
生存及摄像头警报声音特效将不会一直重複。直到永远,阿们。
Prosecutor的更变 Prosecutor Changes:
Changes in location of Prosecutors is live on Ceres, this was not explicitly called out in full on Update 14 but has been live since then. Endless mission types like Survival and Defense will now guarantee you Delta Beacons. Gamma, Omega, and Kappa Beacons can be found on Prosecutors on the non-endless mission types.
更动了Prosecutor 于谷神星的位置,这在U14将不会明显地调动。无限任务像是生存及防御等现在能保证得到Delta Beacons. Gamma, Omega, 以及Kappa Beacons 现在可以于"非无限类型"任务中由Prosecutors 身上得到。
序幕的改善 Prologue Improvements:
Fixed an issue with Cipher voice overs not playing correctly.
修正暗号的声音播放错误的问题。
Adjusted Cipher spawn timing.
调整了暗号重生的时间点。
Added additional weapon switch hints near the Cipher.
增加了于接近暗号时的切换武器提示。
Changed the context action text to properly show "Cipher".
修正了上下文行动文字会显示为"Cipher"。
Added in additional visual cues near the Cipher pickup area.
增加了于接近Cipher 的拾取区域新增的视觉线索。
修复 Fixes:
Fixed a number of localization issues.
修正几个翻译错误。
Fixed Quick Thinking not working as described or intended.
修好了随机应变。
Fixed a number of crashes, specifically one that would occur frequently in the Polish and Japanese versions of the game.
修正了几个会导致游戏崩溃的问题,特别是其中一个在波兰和日本版本中很常出现的问题。
Fixed game freeze that would occur when exploring the colour picker for certain weapons.
修正了在某些武器上打开色盘时,游戏会定格的问题。
Fixed an issue with Uranus Nav Segment not dropping from the intended location. This prevented star chart progress.
修正了天王星导航分类并没有在预设的地点掉落的问题。这阻止了星图的进展。
Fixed an issue with the Kubrow Quest ‘Howl of the Kubrow’ being incompletable.
修正库狛任务 'Howl of the Kubrow' 不能被完成。
Fixed an issue with Prism's energy per second cost being reduced every time it is used when you have an ability efficiency mod (like Streamline) equipped.
修正了当你装备了一些增加技能效益的Mod 时,每次使用Prism (新战甲大招) 后,这技能的每秒消耗能量会愈来愈少的问题。
Fixed an issue with Well of Life getting stuck as power-in-use if the target is killed during the casting animation.
修正T妈的技能Well of Life 于技能施放动画中,敌人被杀死的话技能会卡在"正在使用中"的问题。
Fixed an issue with Hall of Mirror clone projectiles persisting after the ability ends, causing DOT's to deal friendly damage.
修正新战甲第一招Hall of Mirror 在技能结束后,分身所发射出来的投射物会保留的问题,这会对友方造成Damage over time 每秒伤害。
Fixed an issue with cancelling node selection on the Solar Map not properly updating your presence data (what your friends see that you're up to on their list).
修正选星际航道中,取消选取并没有更新你目前的资料。(指你朋友于他们的表中所看到你的资料)
Fixed an issue with Nightmare Mods only successfully being rewarded in Survival and Rescue missions.
修正恶梦Mod 只会从生存及救援任务中取得的问题。
Fixed a number of lighting issues seen in the Prologue.
修正几个于序幕中所发现的光照问题。
Fixed an issue with Kubrows spawning incorrectly behind the player during intro cinematics.
修正于过场动画中,库狛错误地出现在玩家背后的问题。
Fixed a loss of functionality that could occur when equipping items too quickly in the Arsenal.
修正当于仓库中,太快速地装备道理会令仓库失效的问题。坏掉了
Fixed an issue with Clients not seeing proper impact visuals when assaulting perimeter shields in Dark Sector conflicts.
于DS公会战中,修正玩家(非HOST)于攻击週界防护罩时,看不到适当的冲击效果的问题。
Fixed an issue with pressing the Market button in the Codex causing the UI to break.
修正于资讯库中点击商店按钮会导致破坏了介面的问题。
Fixed an issue with the Configuration Text overlapping when playing in different languages.
修正了当以不同语言游玩时,配置文字会重叠的问题。
Fixed an issue with the Arsenal screen becoming inverted after browsing mods.
修正在浏览mod 之后,仓库画面会倒过来的问题。
Fixed an issue with players being able to interact with incubating Kubrow puppies in their domes.
修正玩家可以与正在孵化中的库狛互动的问题。人家都没出生就玩人家了...
Fixed an issue with Kubrow legs not animating properly when they are in their laying down pose.
修正库狛于趴下时腿的动画问题。
Fixed an issue with the wrong resource drops appearing in Mercury.
修正水星的错误资源掉落。
Fixed a game hang that would occur if you fused mods above another item's capacity and pressed ‘Proceed’ when offered to remove from other gear.
修正如果你正在熔合一张MOD, 而这张MOD升级后会超出了某道具的容量时,点击Proceed 会把这张MOD从其他道具上拿下来的问题。
Fixed an issue with the Exit button in the Recent Player screen overlapping with other UI elements.
修正于最近的画面中的"离开"按钮会与其他介面重叠的问题。
Fixed an issue with Orokin Catalysts/Reactors not being purchasable directly through the Upgrade screen.
修正马铃薯不能在升级介面中直接购买的问题。
Fixed an issue with revive prompts appearing above the heads of downed opponents in PvP.
修正于PVP中,重生提示会出现在倒下的对手头上的问题。
Fixed an issue with UI elements not properly being viewable while in the 4:3 aspect ratio.
修正介面于4:3 画面比例中,一部份不可见的问题。
Fixed an issue with the water effects appearing incorrectly on Forest tilesets.
修正于森林中水的效果不正确的问题。
Fixed an issue with Stamina Orbs lowering Stamina when the Shield Flux mod is equipped.
修正当装备了Shield Flux 这张MOD(謢盾转耐力)的时候,耐力球会减少耐力的问题。-.-...
Fixed an issue with Specter loadout screen freezing if you go to the Specter crafting screen first.
修正如果你先去魅影製造画面,魅影设定画面会定格。
Fixed an issue with Alliance emblems appearing as default Clan emblems on the Solar Chart in respective Dark Sector nodes.
修正于DS任务中,联盟徽章会显示跟基本公会徽章的问题。
Fixed potential issues with inbox messages not getting sent.
修正潜在的inbox 信息无法送出的问题。
Fixed an issue with extremely large Alliance Vaults not properly displaying the amount of banked credits.
修正超大量的联盟资金无法正常显示的问题。
Fixed team health restores draining health of other teammates.
修正队伍回血道具会令其他队员的血量减少的问题。=口=
Fixed a broken subtitle in the “Rescue Darvo” questline.
修正破坏的字幕 - "营救Darvo" 主线。
Unlisted 14.0.7 fix: Fixed Kubrow Starter Packs not giving 6 DNA Stabilizers, but only giving
未列出的 14.0.7 修正:修正库狛起手商店包没有6个DNA 稳定剂,而只给了
1. Anyone who purchased a Kubrow Starter Pack before this hotfix is being retroactively compensated in a script. This Script will add 5 DNA Stabilizers for every 1 Kubrow Starter Pack purchased.
1. 任何在这Hotfix 之前买了这个商品的玩家会在脚本中追溯补偿。这个脚本会多加5个DNA 稳定剂。
Fixed an issue with Banshee's Immortal Skin always appearing white.
修正音波女的Immortal Skin 皮肤保持白色的问题。