Next week we intend to limit the Melee mods that work with Exalted Blade strictly to generic mods (ie: Pressure Point, Molten Impact, etc) but not weapon-specific augments. We appreciate that this will remove certain fitting strategies however we feel that those combos were not the intention of the ability and want to avoid making it so that you only want to play Excalibur with one or two specific weapons.
This one, I COMPLETELY disagree with it.
DE just want to nerf things that player are already enjoying.
Guys, take a real and close look, this is what they say: "We want to avoid making it so that you only want to play Excalibur with one or two specific weapons."
If DE was talking about dagger, and that's it, it's done. Why there is further nerf?
The reason that we use specific weapons is augments, but they are going to limit the effect on EB of generic melee mods.
Is that reasonable? WHERE IS THE LOGIC? BULLS#&$!
Basically they are going to nerf what player are enjoying without any reasonable reason and at the same time giving out an unreasonable reason to fool us.
原文第3段,下星期我们将打算怎样怎样...
这一段,我完全不同意。
DE 根本只想把玩家享受的玩法nerf 掉。
各位,张开眼睛看清楚,这是他们口中所说的:「我们想防止玩家在使用神剑时只使用某一两把近战武器。」
如果DE是指匕首,那事情都已经做完了,为什幺还要有更多的nerf?
我们使用某些近战武器的原因是因为集团MOD,但是他们要去限制一般近战MOD对大招的影响。
这合理吗?逻辑在哪?根本狗屁一通!
基本上,他们就是要Nerf 掉玩家爽的东西,不但没有任何合理原因,同时也给出一个不是原因的原因来愚弄大家。