首页 > 游戏资讯 > 《星际战甲(Warframe)台服》【情报】Update 17.2 新太空近战双拳Knux,不是很正确中文翻译w

《星际战甲(Warframe)台服》【情报】Update 17.2 新太空近战双拳Knux,不是很正确中文翻译w

时间:2020-12-31 21:15:47

g2716172 (湛蓝海洋) #1 2015-08-20 08:00:08
Knux

在氏族G佬研究所   又要吃碲

原文
Tigris Changes:
The addition of alt-fire on the Tigris came as an unintended change during the split of alt-fire and aim.  As a result, the alternative fire button on the Tigris has been removed.  Players can now tap the attack button once for a both barrels, or hold down the fire button to delay firing the second barrel. Please note that this does not change the DPS of the Tigris!
Tigris 板机变更 现在可以点左键一次发射双管子弹或是按住滑鼠发射第一发后再射第二发,DPS不变喔~
 
Additions:
新增PVP MOD
  • Agile Aim.
    步枪:瞄準时有更快移动速度
  • Spry Sights
    手枪:瞄準时有更快移动速度
  • Snap Shot
    霰弹:瞄準时有更快移动速度
  • Lie In Wait
    狙击:瞄準时增加伤害但更多后座
  • Vital Systems Bypass
    战甲: 增加生命回复但是增加护盾回复的延迟
 
PVP 变更:
 
  • Cronus, Dakra Prime, Dark Sword, Ether Sword, Heat Sword, Jaw Sword, Mire, Pangolin, Ether Reaper, Hate, Reaper Prime, and Plasma Sword can now be used in PvP.
    陶瓷长剑 鲤鱼剑 达克拉P 黑暗长剑 苍穹长剑 赤燄长剑 蛇颚刀 米尔 苍穹镰刀 憎恨 收割者P 电浆长剑 可以在PVP中使用
  • Skana and Skana Prime damage has been increased in PvP.
    增加 Skana 和 Skana P 伤害
  • Nikana series damage has been decreased in PvP.
    降低侍刃的连续攻击伤害
  • Kronen and Boltace damage has been decreased in PvP.
    降低两种拐刃的伤害
  • Anku damage has been decreased in PvP.
    降低穿刺镰刀的伤害
  • The Gorgon series of weapons has had their damage increased in PvP.
    增加戈尔戈系列的伤害
  • Removed the Focused Kill Streak Stopped Challenge.
    移除某种挑战
  • Increased the recover speed from stagger or stun attacks in PvP.
    增加从硬直和晕眩的回复速度
  • New Conclave Mods have been added to Conclave Challenge reward tables.
    新增的PVP MOD 可从PVP挑战奖励取得
  • Bows now have their ammunition capped at 30 in Conclave.
    弓的最大弹药上限为30
  • Teshin will now count down the end of Conclave matches.
    NPC Teshin 会在快结束时出来倒数时间
 
杂项变更:
 
  • All players that earned a Gorgon Wraith over the recent Survive or DIE event that did not receive an additional weapon slot have received a weapon slot retroactively, regardless if they have kept or sold the weapon.
    有在这次警报得到的GW 却没有获得额外武器格子的玩家将会获得,不管是否卖掉
  • Limited the number of Mods that can interact with Exalted Blade as per:
    限制显赫刀剑所能套用的MOD
    https://forums.warfr...-blade-changes/
  • Added Codex entries for the Grineer Blunt.
    Codex 增加G族携带式掩体
  • Added more visual cues to help better show where to exit Underwater Archwing tilesets when transitioning to land.
    更换天王水中地图出入口的材质供方便辨识
  • The Bailiff Defector is no longer spawnable in the Simulacrum.
    某次警报的冰棍守门员幻影不在可以被召唤
  • Updated the visuals of Simaris’ Research menu.
    更新中枢研究目录的视觉效果
  • The Elytron`s Thumper will now combine with previous Thumpers if it detonates within its radius.  This will refresh the duration on the previous Thumper and allow damage to stack up to 4 times.
    2号机 的3技将会与前次施放的部分重叠时将会合併,会刷新前次施放的持续时间,并且可以叠加至4次
  • Conclave restriction has been removed from crafting Spectres.
    PVP 移除可製造幻影佣兵的限制(?
  • Spectres will now do increased damage based upon their rarity, rarer Spectres will do more damage.
    幻影佣兵的稀有度不同会造成更多的伤害
  • Players constructing Spectres for the first time will receive additional information on construction to help clarify Spectre use.
    玩家可以在第一次招唤幻影佣兵时会收到额外的资讯以帮助如何使用
  • Reduced camera shake FX when using Excalibur’s Exalted Blade.
    减少使用显赫刀刃时的摄影机晃动效果
 
修正:
 
  • Fixed Blast procs not functioning properly.  Also fixes Vexing Retaliation not functioning properly.
    修正爆发效果没有正常作用,并且修正Chorma 3技改造没有正常作用
  • Fixed the pigment icon displaying on other items at the End of Mission reward screen.
    修正结算列表没有列出颜料的图示
  • Fixed enemies under Nyx’s Mind Control or Chaos not properly attributing their kills to Nyx and Shared Experience to Nyx’s Squadmates.
    修正敌人在NYX的1技或3技的作用之下 没有正确地将击杀数给NYX和经验分享给NYX的队员
  • Fixed an issue preventing abilities that do radial damage from not properly hitting enemies.
    修正範围妨碍技能没有正确击中敌人
  • Fixed players being unable to jump through some connected hallways.
    修正玩家无法跳过某些接通的长廊
  • Fixed Grineer Draga not functioning properly when spawned in the Simulacrum.
    修正龙舰G族无法在模拟室被招唤
  • Fixed a Rank Up notification that would play for Clients when they’re not actually ranking up.
    修正阶级提升通知会让并非真的可以提升阶级的玩家进行
  • Fixed waypoints on loot not properly working.
    修正G键在战利品时没有正常运作
  • Fixed multiple blocked zipline cables on some Mars tilesets.
    修正火星上吊索会卡住的材质
  • Fixed players being able to escape Earth tilesets by using wall jumps near waterfalls.
    修正玩家可以用跳墙穿过地球瀑布
  • Fixed some visual FX unintentionally clipping through players on ziplines.
    修正某些视觉效果会不正确穿透在吊索上的玩家
  • Fixed an issue that would cause Syndicate Medallions to lose their ‘glow’ when certain abilities are used nearby, making them very difficult to see.
    修正集团奖章会失去光辉(美式双关?),使得很难被发现
  • Fixed Simulor orbs not properly combining with each other when you are at max range.
    修正Simulor 发射的球状物不会在最大範围内和其他球融合
  • Fixed the Shock Camo skin for the Obex not properly applying to offhand or feet attachments.
    修正Obex 的Skin 没有正确套用在手和脚的附件上
  • Fixed an error that would occur when looking at friends on the friend’s screen.
    修正搜寻朋友栏时所产生的错误
  • Fixed a misplaced wall panel on the Void Defense tileset.
    修正神殿防御墙砖材质错误
  • Fixed unranked uncommon Fusion Cores being rewarded in Archwing Interception.
    修正0等银色核心会在AW拦截出现
  • Fixed Cryopod tubes appearing as blurry for Hosts and Clients.
    修正冷冻仓会出现模糊
  • Fixed Itzal’s Cloak not deactivating on movement.
    修正3号机隐形不会在移动时解除
  • Fixed the Quanta’s projectile explosions causing excessive particle creations.
  • 修正Quanta 发射爆炸物会产生过多的粒子
  • Fixed the Scan Research Terminal showing overlapping button labels when switching through entries.
    修正使用扫描实验终端机会出现重叠的按钮图示
  • Fixed swapping Mod Polarities creating a negative capacity in the Arsenal.
    修正在军械库转换Mod极性时会变成负数的容量
  • Fixed players guns turning invisible during the Archwing transition when double jumping into water.
    修正玩家在二次跳跃进入水中之后在AW变形时出现持枪
  • Fixed players not being able to properly exit underwater Archwing portions.
    修正玩家无法正常离开水中
  • Fixed players being unable to interact with terminals on Mobile Defense Missions taking place on the Corpus Ice Planet tileset.
    修正玩家无法在C族欧罗巴地图的移动防御使用终端机
  • Fixed the Chesa Kubrow`s name and description not displaying on the Imprint display screen.
    修正拾荒狗的名字和叙述无法显示在拷贝视窗
  • Fixed <Archwing> appearing in the place of the Archwing icon on items rewarded at the End of Mission screen.
    修正在结算时 <Archwing> 文字会出现在AW图示
  • Fixed the UI becoming permanently tinted the wrong color if using a hotkey to switch off the Synthesis Scanner.
    修正用快捷键关闭结合扫描器时介面会被永久渲然成错的颜色
  • Fixed players using controllers / gamepads being unable to navigate the ‘Search’ option in the Profile Icon submenu.
    修正使用摇桿在个人资料的子目录无法选择搜寻选项
  • Fixed some improper electrified water visuals appearing in the Orokin Void tileset.
    修正在神殿会出现通电的水的视觉效果
  • Fixed Zephyr’s Dive Bomb FX lingering underwater when using Archwing as per:
    修正载风 的2技特效在进入AW水中不会消失
    https://forums.warfr...ect-underwater/
  • Fixed Spectres in Defense and Survival Missions not properly scaling to enemies when summoned later in the Mission.
    修正进行生存和防御任务时在后半部招唤幻影佣兵时无法和该时期的敌人同等级
  • Fixed an issue causing targets hit with Viral procs to have permanent incorrect health values in Missions.
    修正病毒效果造成目标固定成错的生命值
  • Fixed the Supra’s lensflare effect showing through walls.
    修正Supra 的枪口火焰效果会穿墙
  • Fixed some missing textures in Excavation Missions on the Grineer Underwater Lab tileset.
    修正天王挖掘水中实验室场景消失的贴图
  • Fixed an audio FX not playing when capturing a Cephalon in Conclave.
    修正被夺取中枢时没有正确播放音效
  • Fixed Ash`s Bladestorm becoming caught in an infinite loop in PvP, causing invulnerability and idle clones.
    修正PVP Ash 4技会造成永远无敌并重複同样动作和发呆的分身
  • Fixed various localization issues.
    修正各种在地化的问题

看较旧的 23 则留言

㊮㊝㊚㍿: 08-20 23:53

这次新BOSS根本被全身拆光光啦XD

カヂィアの翼: 08-21 07:51

NYX的1、3技经验问题原来只是BUG吗.....从刚推出就有了这BUG,一直到现在才修.....满满无力感

意义: 08-22 00:41

虽然才过了几天 但是看了看氏族........这飞拳真的 没办法!!(死

qaz45624 (ManKu) #2 2015-08-20 08:17:43

此文章已由原作者(qaz45624)删除

wisbi1997 (KaMiWiKi) #3
CC
2015-08-20 09:51:14
帮忙补齐楼主大大的翻译
底线为个人猜测
------------------------------------------------------------------------------------------------------------------------------

  • Fixed <Archwing> appearing in the place of the Archwing icon on items rewarded at the End of Mission screen.
  • 修正奖励显示时 物品上<Archwing>(字样?)取代AW标誌
  • Fixed the UI becoming permanently tinted the wrong color if using a hotkey to switch off the Synthesis Scanner.
  • 修正使用热键关闭结合扫描器后的永久介面变色
  • Fixed players using controllers / gamepads being unable to navigate the ‘Search’ option in the Profile Icon submenu.
  • 修正使用摇桿的玩家无法在简介>个人头像(?)里使用搜寻功能
  • Fixed some improper electrified water visuals appearing in the Orokin Void tileset.
  • 修正虚空任务里不该有的的导电水面视觉效果
  • Fixed Zephyr’s Dive Bomb FX lingering underwater when using Archwing as per: https://forums.warfr...ect-underwater/
  • 修正(如网址内贴主的图一样)的鸟姐俯冲效果BUG
  • Fixed Spectres in Defense and Survival Missions not properly scaling to enemies when summoned later in the Mission.
  • 修正防御&生存任务里 任务后期召唤出的幽灵(死灵4技??)没有和敌人对等(实力方面?)
  • Fixed an issue causing targets hit with Viral procs to have permanent incorrect health values in Missions.
  • 修正被上病毒状态的目标HP永远不正常显示
  • Fixed the Supra’s lensflare effect showing through walls.
  • 修正苏普拉的曳光效果隔墙显示
  • Fixed some missing textures in Excavation Missions on the Grineer Underwater Lab tileset.
  • 补上水中基地挖掘任务里一些遗漏的材质效果(?
  • Fixed an audio FX not playing when capturing a Cephalon in Conclave.
  • 修正一个抢夺中枢时漏掉的音效
  • Fixed Ash`s Bladestorm becoming caught in an infinite loop in PvP, causing invulnerability and idle clones.
  • 修正ASH 4技在PVP里的无限循环&BUG分身
  • Fixed various localization issues.
  • 修正一些区域化的问题(伺服器吗?)

看较旧的 2 则留言

湛蓝海洋: 08-20 09:52

不过的确是我有一些似乎是错的w

KaMiWiKi: 08-20 09:54

我看怎幺没错Q_Q

Altor: 08-20 12:47

Fixed various localization issues > 应该是指个别语言版本的翻译修正

y120196275 (小青蛙) #4
CC
2015-08-20 10:05:57
Reduced camera shake FX when using Excalibur’s Exalted Blade.
减少使用显赫刀刃时的摄影机晃动效果

这个终于肯改了,打防御看见神剑拔刀后就完全无法瞄準,晃到死,还超晕

不过为什幺不直接出一个设定可以关闭摇晃呢






S900046 (夜响) #5 2015-08-20 11:22:35
不是我要说........
DE对素材这东西真是越来越兇了

怎幺完全都没有考虑到那种古老级的氏族
总团有两百多快300人
但平均一个时段只有30~40几个人在线
而实际上整团有接近50人都是古老的天农菁英只是退隐了
(简单来说就是荣耀成员...)



真的越来越兇了 这个数量减半再减半感觉还是不太正常啊O_O

(害我只好对不起团员先丢了一些素材后自己先买来自用了 可恶的DE!)

看较旧的 11 则留言

An: 08-20 13:47

这数量根本不正常,幽灵氏族也要7.5万玩金,10碲,2万永冻晶矿,1万聚合物束,5千生物质。如是这个数是10%才算正常

飞凤: 08-21 09:01

今天有小更新上去看了材料还是没变

樱花幻影: 08-21 14:20

看来要老外们吵一下de才会修正

xion0069 (梦夜) #6 2015-08-20 14:14:42
※ 引述《S900046 (夜响)》之铭言
> 不是我要说........
> DE对素材这东西真是越来越兇了
系统说我引言太多,中间恕删。
> 真的越来越兇了 这个数量减半再减半感觉还是不太正常啊O_O
> (害我只好对不起团员先丢了一些素材后自己先买来自用了 可恶的DE!)

可以开小号创个新氏族,再邀请仓库推满素材的团员进来投资、协助研发。虽然现在创氏族到研发拳套中间还有许多研发要花不少时间,但若是现在不作,下次再来新的研发,还要再被搞一次……。

是说这个镓合金拳套连一个镓都没用,会不会是BUG? 花白金前先回报DE要不? 小心当冤大头!
s5231126 (根本狗) #7 2015-08-20 14:49:05
※ 引述《y120196275 (小青蛙)》之铭言
> Reduced camera shake FX when using Excalibur’s Exalted Blade.
> 减少使用显赫刀刃时的摄影机晃动效果
> 这个终于肯改了,打防御看见神剑拔刀后就完全无法瞄準,晃到死,还超晕
> 不过为什幺不直接出一个设定可以关闭摇晃呢
>


这点真的很神奇 想抱怨很久了 不止神剑 wf一堆武器都有这种莫名奇妙的晃动

玩第一人称射击游戏 拿后座力强的武器攻击时晃的也只有手跟準心 但是画面会保持稳定

wf明明是第三人称 却连人带枪+整个画面不知道洗咧晃三小朋友  晃的小妹都快害喜了

尤其副武器这情况最严重 拿brakk lexp 马瑞克手枪 这些高后座力武器 用久了晃到你想吐

所以当初黑大蒜的出现真让我有一种得到救赎的感觉 可惜好景不常

de想呈现震撼力 却只会用这种长期下来让玩家容易感到不适的差劲手法表现



然后再顺便抱怨一下  集团mod虽然让神剑绑定某些近战武器

但这些近战武器 几乎都是即使上了集团mod 基本能力还是废到没人想用

神剑4技算是挽救了这些物品的出场率

比如空刃家族  不论是普通 凌晶 甚至是彻底绝版的p版 素质都惨不忍睹

达克拉p一把屌打空刃家族

要不是集团mod 目前为止完全没有让我有把空刃带出去的动机

de多试者把那些废到没人愿意用的武器跟技能强化

会好过每次某些物品出场率过高  或技能使用度过高 就nerf
クマ-X: 08-20 15:03

我比较好奇近战武器是可以怎幺平衡,单手剑类就已经有十把以上,把素质造得完全平衡就只是Skin而已,要造十几个不同特色又不可能。

桔梗麻雀™: 08-20 18:34

正常情况如果没特别设定那后座力大的武器用起来就是这样 大概是DE没去调整吧?..

mintargeting (mintargeting) #8 2015-08-20 15:29:31
一些陈年老bug低调地被修
  • Fixed enemies under Nyx’s Mind Control or Chaos not properly attributing their kills to Nyx and Shared Experience to Nyx’s Squadmates.
Nyx三技的怪互杀不给经验U7就在说了吧, 现在U17终于肯修了

  • Fixed an issue causing targets hit with Viral procs to have permanent incorrect health values in Missions.
这个不说还以为是设定
原本) 敌人血量: 100/100 > 重覆触发病毒后 50/50 > 效果结束后 50/100
现在) 敌人血量: 100/100 > 触发病毒后 50/50 > 效果结束后 100/100
猫猫ㄛ: 08-20 22:55

原来Nyx控制的怪没经验不是官方设定啊w 同样从U7玩到现在还以为是官方设定...

COVER: 08-21 00:01

那病毒不是变得很没用= =

运气决定一切黑脸路过: 08-21 01:32

U16病毒打自己...两者都有= =

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