如翻译有误或需补充内容再麻烦各位。
建议您确保Steam已更新到“ Mar 22 2021”版本(Steam- gt;上方选单- gt;说明- gt;关于Steam)。 Steam当然会自动将其自身更新为该版本。此更新中有很多大大小小的变化,一些游戏性调整和一些错误修复。
注意:不要忘记也更新您的伺服器。(Valheim Dedicated 开服的人)
*营火,篝火和壁炉,在对生物(玩家、敌人)造成伤害时,炉火本身也会受到伤害 (故无法再用此类建物杀怪刷素材)
*改 了 quot;加固型储藏箱 quot;,格数从6x3增加到6x4
*所有Boss的掉落物现在可以漂浮在水面上
*调整了墓穴入口(以防止墓碑卡住)
*所有Boss的掉落物现在可以漂浮在水面上
*调整了墓穴入口(以防止墓碑卡住)
*物品架子上的木塔盾旋转
*杀人蜂、霜龙战利品的掉落率增加
*1★和2★生物HP增加(训养后的狼、野猪也算)
*夜间出现的狼现在应该更容易驯服(开始驯服后应该停止试图逃跑和灭绝)
*鱼叉(深渊之矛)不再对Boss起作用
*默认情况下禁用游戏内控制台(添加启动参数“-console”以启用)(三楼有大大提供图文教学)
*用于启用开发人员/调试命令的控制台命令已从“imacheater”更改为“devcommands”,并添加了警告消息。
*改进的敌 丸反应系统 (明显感觉平原野牛对于远距离偷射,做出反击的敏感度提升)
*战斧调整(更容易命中多个敌人)
*玩家的击退力会受到装备速度调节器的影响(IE重型装备会减少敌人的击退)(塔盾有感.....但我推到北境平原还是时常被89哥布林军团当球打= =)
*黑森林石塔调整 (推测是修正石塔内的梯子很常崁在墙上的问题)
*默认情况下禁用游戏内控制台(添加启动参数“-console”以启用)(三楼有大大提供图文教学)
*用于启用开发人员/调试命令的控制台命令已从“imacheater”更改为“devcommands”,并添加了警告消息。
*改进的敌 丸反应系统 (明显感觉平原野牛对于远距离偷射,做出反击的敏感度提升)
*战斧调整(更容易命中多个敌人)
*玩家的击退力会受到装备速度调节器的影响(IE重型装备会减少敌人的击退)(塔盾有感.....但我推到北境平原还是时常被89哥布林军团当球打= =)
*黑森林石塔调整 (推测是修正石塔内的梯子很常崁在墙上的问题)
*守护石系统修复(您不能再将新的守护石,放置在不同玩家的守护石範围内)
*舒适度计算修正(原本存在椅子、凳子、长椅的舒适度相容问题)
*舒适度计算修正(原本存在椅子、凳子、长椅的舒适度相容问题)
*修复了“无法连接”错误消息
*蛟龙战利品堆栈修复
*修正了某些世界中缺少冰霜龙母的祭坛(注意:对于现有世界,需要在启用了dev命令以生成新位置的本地游戏中手动运行“genloc”命令,只有在您的特定世界遇到此问题时才需要此 作,不是很常见)
*梅金吉奥德腰带项目对撞机修复
*工具棰、锄头、耙子,增加了一点使用延迟
*工具棰删除自动重複添加
*更好的网络传输处理(应在低频宽更好地工作,并且在可能的情况下还使用更高的数据速率)
*石墓阵修复(阻止石墓的石屋顶无缘无故地掉落)
*修复了从物品架中移除物品时并不总是同步物品状态的问题
*在下载整个列表之前,可以按下 列表刷新按钮
*更好的 连接检测
*修复了导致客户端连接时间越长,伺服器发送更多数据的问题
*语言包更新(并无新增繁体中文、请服用版友分享版)
*蛟龙战利品堆栈修复
*修正了某些世界中缺少冰霜龙母的祭坛(注意:对于现有世界,需要在启用了dev命令以生成新位置的本地游戏中手动运行“genloc”命令,只有在您的特定世界遇到此问题时才需要此 作,不是很常见)
*梅金吉奥德腰带项目对撞机修复
*工具棰、锄头、耙子,增加了一点使用延迟
*工具棰删除自动重複添加
*更好的网络传输处理(应在低频宽更好地工作,并且在可能的情况下还使用更高的数据速率)
*石墓阵修复(阻止石墓的石屋顶无缘无故地掉落)
*修复了从物品架中移除物品时并不总是同步物品状态的问题
*在下载整个列表之前,可以按下 列表刷新按钮
*更好的 连接检测
*修复了导致客户端连接时间越长,伺服器发送更多数据的问题
*语言包更新(并无新增繁体中文、请服用版友分享版)
==================原文==================
Waahaa! This was a long one. Sorry for the delay, but we were waiting for a specific patch to the steam socket API, and it just went live today! (the fix in question is not listed in the steam changelog). I recommend you to make sure steam has updated to the quot;Mar 22 2021 quot; version (Steam- gt;Menu- gt;Help- gt;About Steam). Steam will of course automatically update itself to this version. Lots of big and all changes in this patch, some play tweaks and some bug fixes.
NOTE: Don #039;t forget to update your server as well.
* Campfire,Bonfire hearth take damage when dealing damage
* Reinforced chest inventory space increased to 6x4
* All boss drops can now float on water
* Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
* Fixed rotation of Wood tower shield on stands
* Deathsquito Drake trophy drop rate increased
* 1 2 Star creature HP fix
* Night-spawning wolves should be easier to tame now (should stop trying to run away despawn after starting to tame)
* Harpoon does not work on bosses anymore
* In console disabled by default (add launch argument quot;-console quot; to enable)
* The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
* Improved enemy projectile reaction
* Battle axe tweaks (hits multiple enemies easier)
* Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
* Blackforest stone tower tweaks
* Ward fixes (You can no longer place a new ward where an enemy ward overlaps)
* Comfort calculation fixed
* quot;Failed to connect quot; error message fixed
* Serpent trophy stack fix
* Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds quot;genloc quot; command needs to be run manually in a local with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
* Megingjord item-collider fix
* Added a slight use-delay on Hammer, Hoe Cultivator
* Hammer remove auto-repeat added
* Better network bandwidth handling (should work better on low bandwidth connections also use higher data rate if possible)
* Dolmen location fixes (Stop top stone from falling for no reason)
* Fixed removing from item-stand not always syncing stats
* list refresh button can be pressed before the entire list has been downloaded
* Better bad connection detection
* Fixed issue causing server to send more data the longer a client was connected
* Localization updates
Waahaa! This was a long one. Sorry for the delay, but we were waiting for a specific patch to the steam socket API, and it just went live today! (the fix in question is not listed in the steam changelog). I recommend you to make sure steam has updated to the quot;Mar 22 2021 quot; version (Steam- gt;Menu- gt;Help- gt;About Steam). Steam will of course automatically update itself to this version. Lots of big and all changes in this patch, some play tweaks and some bug fixes.
NOTE: Don #039;t forget to update your server as well.
* Campfire,Bonfire hearth take damage when dealing damage
* Reinforced chest inventory space increased to 6x4
* All boss drops can now float on water
* Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
* Fixed rotation of Wood tower shield on stands
* Deathsquito Drake trophy drop rate increased
* 1 2 Star creature HP fix
* Night-spawning wolves should be easier to tame now (should stop trying to run away despawn after starting to tame)
* Harpoon does not work on bosses anymore
* In console disabled by default (add launch argument quot;-console quot; to enable)
* The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
* Improved enemy projectile reaction
* Battle axe tweaks (hits multiple enemies easier)
* Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
* Blackforest stone tower tweaks
* Ward fixes (You can no longer place a new ward where an enemy ward overlaps)
* Comfort calculation fixed
* quot;Failed to connect quot; error message fixed
* Serpent trophy stack fix
* Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds quot;genloc quot; command needs to be run manually in a local with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
* Megingjord item-collider fix
* Added a slight use-delay on Hammer, Hoe Cultivator
* Hammer remove auto-repeat added
* Better network bandwidth handling (should work better on low bandwidth connections also use higher data rate if possible)
* Dolmen location fixes (Stop top stone from falling for no reason)
* Fixed removing from item-stand not always syncing stats
* list refresh button can be pressed before the entire list has been downloaded
* Better bad connection detection
* Fixed issue causing server to send more data the longer a client was connected
* Localization updates